Recently learned how to do some acid etching with Ferric Chloride. I took some images of my sculptural work and made them into 2D Stainless Steel ART! Check out my process in the video above. These are 4'“x4” in size and about 1/6” thick.
Sculpting Smooth Surfaces in Monsterclay
I demonstrate my method of creating a smooth, rounded organic shape on a biomechanical bust for an upcoming art show.
What is a Great Artist?
I attempt to explain what a great artist is and how to become one. Am I a great artist? I don’t know, I feel maybe that is not for me to decide. I believe it is how others perceive me. I’ve been called a great artist but I feel it is too conceded for one to call themselves a, “Great Artist”. I am simply a man who endeavors to be a, great artist, and I wish to share my experiences thus far at that attempt.
How I use ZBRUSH
I’ve been using Zbrush since around 2007. “What the hell is Zbrush?”, you say. Zbrush is an intuitive digital sculpting program created by Pixologic. If you have been watching almost any big-budget motion picture for the last two decades, you have seen creatures and special effects created in Zbrush. Now it’s a staple of the visual effects industry and product design. Back in 2007, I was lucky enough to know and work with Clint Burgin of Clay Box Studio. He taught me, and a handful of other sculptors I worked with at the time, the basics of the program. It was a tricky thing to wrap my head around. The user interface was very difficult to understand at first, but once I got it , the vast potential of digital sculpting blew my mind. I don’t use it for everything, and I am no where near a master of it yet, but I can get around the interface, and I know enough from taking classes to make some cool shit. I still love traditional clay, but I cannot understate the power and speed of this sculpting tool. Yes, I see Zbrush as a sculpting tool. The end result of these 3D-models, for me, is a physical sculpture, which I use traditional clay(s) to finish, and old school molding practices to create a physical product, like bronze. As I have gotten older, with bits of my body hurting more these days, sculpting in physical clay on a daily basis can be physically exhausting if I don’t take a break here and there. However, Zbrush is something I can see doing well into my 80’s, with ease!
I want to share some of my favorite aspects of using Zbrush, creating some H.R. Giger-inspired biomechanical stuff. I will be creating videos while I work on a few Zbrush projects. Be sure to check back often to see more as they’re added. I have just acquired a new screen recording software that makes it a breeze to record my rambling while I work in Zbrush!
Video 1: Making Simple Zbrush Alphas
Cthulhu's Abyss
I’m excited to announce a small Kickstarter launch on December 7 for my new sculpture. Castings will be as low as $350 but very limited. If you’re interested please sign up for my newsletter in the ABOUT section. Watch me create a sculpture in time-lapse from start, all the way to finished casting below! Music was composed by my son Lucian Hite.